How do I Add Something to my Game?
|When you are using the Editor, and you would like to add something to your Game, you can access the Library and add any Asset into your game.
When you add an Asset into your game, the following things happen:
You can drag any Asset from the Library Panel and drop it into your Viewport. As you drag the Asset out and into the Viewport, you will see it appear.
However, if the Asset does not have a visual mesh, it will look invisible as you drag it out.
By default, Assets you add to your Game in this way will appear at the bottom of your Project Hierarchy Panel on the left.
The nice part of doing it this way is that you can decide where in your Project Hierarchy the Asset should go first. This is especially convenient for Assets that don't have visual meshes and therefore look invisible in the Viewport.
If you don't drag out your Asset to the Project Hierarchy Panel in this way, then it will automatically be added to the bottom of the your Project Hierarchy Panel as explained in the first method above.