Changing the Visual Components of Capitan Blackclaw[edit | edit source]
- Start by expanding the "Capitan Blackclaw" entity that you just added to the scene, you should see "Capitan BlackClaw Visuals". Right-click on "Capitan BlackClaw Visuals" and select delete.
- You can now add any visual that you want in place of Captain Blackclaw, a rock, a pineapple, or another actor's visual. For this example, search "unit humans mage visuals" and drag Unit Humans Mage Visual onto Capitan Blackclaw.
- The human mage is much smaller than Capitan Blackclaw was originally, so change the scale of "Unit Humans Mage Visual" to 2, 2, 2.
- You should now be able to test out your scene by pressing the blue play button at the top of the screen. The Human Mage will now be walking and jumping as if it were Capitan Blackclaw.